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Wednesday, November 28, 2012

CashTowns Normal Troops tutorials

- There are 2 types of troops and artillery weapons. Regular and special.
- The regular troops and artillery can be trained / produced by any town. Special troops and weapons requires a license in order to be trained / produced. Special troops and weapons are "designed" by the licence buyer.

Normal troops
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- You can use troops to attack other towns or to send them to fight in international wars. Artillery can be used only in domestic attacks on the same server (town vs town or organisation vs. town).

- Regular troops are trained by barracks, so you need to have barracks build before training troops.

- Troops have 3 indicators : attack, defenes and speed. If you want to conquer a town the total attack points of troops you send have to be bigger than the total defenes points of the troops defending the target city. Lets say town X send 3 fighters with a total attack of 312 (62 points, 50 points and 200 points). The defender towns has 5 fighters with a total defense points of 500 (100 defense points each). The attack will be rejected. In this attack town X will loose all the troops it sends. Town Y will loose only 3 fighters.

- Speed is calculated in squares / day. The towns have a specified position on the local map. The local server map is a grid of 250 x 250. Each town has its own square.

- There are 3 types of regular troops. Each barrack train from 1 to 5 soldiers / 24 hours depending on the level

Archers (higher attack)
attack points - 100
defense points - 25
speed points - 25
costs - meat (25), iron (25), stone (25), wood (50)

Infantry (higher defense)
attack points - 25
defense points - 100
speed points - 25
costs - meat (25), iron (50), stone (25), wood (25)

Cavalery (higher speed)
attack points - 25
defense points - 25
speed points - 100
costs - meat (50), iron (25), stone (25), wood (25)

For example. You send 10 archers, 5 infantry and 3 cavalry to attack a town. This small army will have 1200 attack points, 825 defense points and a speed of 37 squares / 24 hours. The average soldier's speed is the final group's speed. In this case we have divided the total speed of 675 to 18 fighters.

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